While people intend to eat the food that they make at home, the reality is that busy lifestyles and the monotony of repetitive leftovers often lead to tossing it out and getting food elsewhere despite their good intentions. The idea of sharing food with neighbors is dismissed due to lack of personal connection needed to initiate such a familiar interaction.
A food-sharing app that fosters a sense of comfort and trust, empowering individuals to initiate sharing food within their communities with ease and confidence.
If people are open to the idea of food sharing as a solution, is there a barrier preventing people from acting on it?
To further understand the relationship between grocery shopping habits, and food waste in the home, I conducted a diary study to gather data on behaviors over time.
Participants were influenced by other members of the household's desires to order takeout, diverting from the initial plan to eat at home, leading to tossing out food.
2 out of 4 participants tossed food because they were tired of eating it after multiple days.
1 participant accepted food shared with them by a family member, which they did not eat and ultimately tossed. This was a red flag to pay attention to...
Using the data uncovered in the diary study to direct my interview guide, I interviewed 5 of the diary study participants.
Despite intending to save money by eating at home, when faced with leftovers from they night before, they don't want it.
Busy schedules often thwart intentions as groceries bought with the plan to prepare meals at home go unused when individuals are away.
People like sharing food with people they know and trust, but hesitate to initiate this kind of interaction with people they don't know.
In the moments when people are experiencing the pain points of busy lifestyles or meal monotony, the idea of sharing food with neighbors has crossed the minds of the participants, but they don't act on it. People don't feel that they know others well enough in their community to initiate an offer to share food with them.
How might we facilitate trusting connections within communities so that people can help each other waste less food?
→ How might we support people who intend to have meals at home but have busy schedules that keep them away, leading to throwing out food?
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How might we help people who want to eat at home avoid meal monotony so that they can have more meal variety?
Narrowing down the goals, needs, pain points, behaviors, & motivations from the data led me to identifying two personas outlining 2 underlying frustrations with the overarching hurdle of hesitancy to share food with others.
Coming out of research, it was apparent that a potential solution might revolve around food sharing. Despite people expressing interest in the possibility, participating in sharing was shut down by a lack of familiarity with their community members and no system in place to pave the interaction.
I found myself wishing I had probed more into why people didn't use OLIO, as this is a system in place to pave this interaction that people were not using. I suspected it could be due to unawareness of the product's existence or perhaps a lack of OLIO users near the user.
Time constraints compelled me to move forward with the project, brainstorming broadly for solutions within and beyond the realm of food sharing. My goal was to identify impactful solutions that addressed our users' pain points.
Food sharing, like OLIO product concept, with a greater emphasis on familiarizing and building trust with members of one's community.
A product that allows users to connect through composting, bringing by composting materials to community members' compost spots.
I kept an open mind to exploring other ideas beyond food sharing, but the process felt a bit forced as my research hypothesis was related to food sharing, and the idea of food sharing did in fact meet the user needs. The solution of a community centered food sharing addressed the overarching HMW as well as the 2 underlying HMW statements.
Now, I wanted to take a closer look at companies that are in the sharing/selling space to see what I could learn before entering the design phase.
Listing out the features to be included in the MVP, I tied each feature back to the HMW statements, ensuring all design decisions aligned with user needs.
What started off as a navigation map turned into more of a combination between a nav map and app structure map. This hybrid deliverable helped me not only lay out what screens should belong where, but also helped me to think about how to navigate between the screens and content.
App structure map (click to enlarge image)
Next, I needed to map out key flows that the user would need to go through to achieve their goals. Going through these flows helped me be sure I was not missing any key screens that I needed to include in the wireframes.
Now was time to begin sketching out key screens for the design. Laying out the sketches to create a wireflow was helpful in bringing myself through the flow from the user's perspective.
Due to time constraints, I wanted to test early on to receive feedback and discover any issues related to accessibility, app structure & UI, as well as determine whether there are any gaps in the flows or the features selected to include in the MVP.
I tested out the following flows with 3 participants:
I facilitated 3 moderated usability tests to test out the revisions made based on the mid-fi usability testing, as well as receive feedback on the visual design and determine if there were any remaining issues related to accessibility.
I tested out the following flows with 3 participants:
The participants commented on the branding feeling welcoming and friendly, particularly the illustrations. They felt the flows were intuitive and how it felt like other apps they are used to using on a regular basis. This time around, participants arrived on the 'Shares' tab (formerly named 'Activity') and found the content housed in this area of the app in line with their expectations.
The design and testing phase of this project fell under a tight deadline, so I made impulse decisions based on feedback after mid-fi testing that veered away from the core user needs. This project really highlighted the importance of checking that all design decisions are tied back to user goals, even when a user provides feedback that presents itself as a quick fix!